Lv7: Resist Silence - Defense Ability (Nullify attempts to inflict Silence 50% of the time).Lv6: Blind - Black Magic, Target: All Foes, Effect: Blind (75%).Lv5: MP +10% - Magic Ability (Increase Max MP by 10%).Lv4: Poison - Black Magic, Target: All Foes, Effect: Poison (75%).Lv3: Magic +10% - Magic Ability (Increase Magic by 10%).Lv2: Thunder - Black Magic (Lightning 320% Mag) | Target: Foe.Lv2: Blizzard - Black Magic (Ice 320% Mag) | Target: Foe.Lv2: Fire - Black Magic (Fire 320% Mag) | Target: Foe.Passive: Res Fire/Ice/Lightning 25%, Equip Robes, Magic Hats.Weapons: Daggers, Rapiers, Scythes, Rods, Grimoires.Learns basic Black Magic focusing on the three primary magic elements. Low defense and health weak to being hit. Specializes in magic extremely poor at physical combat. Lv10 Fist Thrust - Unarmed Skill (Physical 216% Att+Agi) | Target: Foe, Effect: +20% Hit, +.Lv9: Critical Rate +10% - Combat Ability (Set critical rate to 10%).Lv8: Pressure Point - Unarmed Skill (Physical 120% Att+Agi) | Target: Foe, Effect: +20% HIt, Death (50%).Lv7: Steel Body - Special Skill, Target: User | Effect: Defense Up, gain +50% Defense and halve physical damage for 4 turns.Lv7: Focused Mind - Special Skill, Target: User | Effect: Att/Agi +25%, Critical Rate +50% for 4 turns.Lv6: Roundhouse - Unarmed Skill (Physical 144% Att+Agi) | Target: All Foes, Effect: +20% Hit.Lv5: Counter +10% - Combat Ability (Set counter rate to 10%).Lv4: Flying Knee Kick - Unarmed Skill (Physical 156% Att+Agi) | Target: Foe, Effect: +20% Hit, +1000 speed, Harpy Slayer.Lv3: Agility +10% - Job Ability (Increase Agility by 10%).Lv2: Leg Sweep - Unarmed Skill (Physical 72% Att+Agi) | Target: Foe, Effect: +20% Hit, +1000 Speed, Stun (50%). Passive: Crit +15%, Counter +25%, Eva +20%, Equip Gis.Learns various unarmed skills, instant KO skills, and body-strengthening skills. Especially adept at critical hits, counters, and using high agility to dodge attacks. Lv10: Falcon Slash - Sword Skill (Physical 240%*2 Att), Target: Foe, Effect: +15% HitĪ fighter who makes use of their own body through punches and kicks.Lv9: Attack +10% - Combat Ability (Increase Attack by 10%).Lv8: Double-Edged Cut - Sword Skill (Physical 660% Att), Target: Foe, Effect: +15% Hit, 1/3 HP Self Damage.Lv7: Defense +10% - Defense Ability (Increase Defense by 10%).Lv6: Shockwave Blade - Sword Skill (Physical 340% Att), Target: Foe, Effect: +15% Hit.Lv5: Power Charge - Special Skill, Target: User, Effect: +100% Attack following turn.Lv4: Gale Thrust - Sword Skill (Wind 240% Att), Target: Foe, Effect: +15% Hit, +1000 Speed, +.Lv3: HP +10% - Combat Ability (Increase Max HP by 10%).Lv2: Double Slash - Sword Skill (Physical 260% Att), Target: Foe, Effect: +15% Hit.Weapons: Daggers, Swords, Rapiers, Spears, Axes, Clubs, Scythes, Flails. Capable of using basic weapons such as swords and spears, but not knight swords and heavy weapons. Better than average attack and defense, but poor with and against magic. They are the easiest jobs to level up and need to be mastered if you wish to access Intermediate Jobs.Īn ordinary fighter and the first step for all warrior-type jobs. Basic Jobs are the first ones you'll come across.
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